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Senior C++/Rendering Engineer (m/w/d)

VeröffentlichtVeröffentlicht: Heute
Sonstige Berufsfelder

About the Role

We are looking for an experienced Senior C++ Engineer to join our software development team.


You will work on high-performance 3D graphics and rendering technology, developing and optimising real-time rendering systems using modern C++ and graphics APIs such as Vulkan and OpenGL.


This position is ideal for an engineer with strong low-level programming skills who enjoys working close to the GPU, solving performance challenges and developing sophisticated rendering technology.


Your Responsibilities

  • Design, develop and optimise real-time rendering systems in C++
  • Develop graphics functionality using Vulkan and/or OpenGL
  • Work across different areas of the rendering pipeline, from CPU-side rendering architecture to GPU execution
  • Develop and optimise GPU shaders using GLSL
  • Implement modern rendering techniques including lighting, shadows, post-processing and physically based rendering
  • Analyse and improve CPU and GPU performance
  • Optimise rendering pipelines for frame time, memory usage and throughput
  • Develop solutions for handling complex and high-poly 3D scenes
  • Work with techniques such as LOD, instancing, culling and indirect rendering
  • Debug rendering and GPU performance issues using specialist graphics tools
  • Contribute to the architecture and continued development of the rendering engine
  • Collaborate closely with other C++ and graphics engineers


Your Profile

  • Several years of professional experience with C++17 / C++20
  • Strong background in 3D graphics and real-time rendering
  • Hands-on experience with Vulkan and/or OpenGL
  • Strong understanding of GPU rendering pipelines
  • Knowledge of PBR, lighting, post-processing, mesh rendering and GPU compute
  • Experience with CPU/GPU performance optimisation
  • Familiarity with profiling tools such as RenderDoc or NVIDIA Nsight
  • Experience with Git and CMake
  • Fluent English speaking


Key Technologies

C++ | Vulkan | OpenGL | Rendering | 3D Graphics | GLSL | GPU Programming | Shader Development | CMake | RenderDoc | NVIDIA Nsight