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Producer

locationDeutschland
VeröffentlichtVeröffentlicht: Heute

Full-time | Remote (Germany-based)

Salary: €4800 – €5400 per month (depending on experience & fit)


About Us We’re a small remote studio based in Germany working on our debut title Kinstrife. Our goal is to build not just a game, but both a franchise and a sustainable team for years to come. We run on trust & autonomy rather than hierarchy, value iteration over perfection, and focus on what truly matters to players. We’re currently scaling up our team and are looking for people who share our approach to making games


Role Description Join us as a Producer to help us scale and conduct Kinstrife’s development in a healthy, sustainable way. You’ll be the organizational backbone of the project, keeping our remote team on schedule, budget, and focused on what matters most: working towards the vision. Your role won’t involve micromanaging or imposing heavy processes; we strongly believe in a “Minimum Viable Process” and prioritize trust and autonomy over endless meetings and check-ups. Instead, you’ll help establish lightweight, people-centric workflows that grow naturally with the team, empower people to do their best work, while ensuring Kinstrife remains on track to ship.


Your tasks include:

  • Help ensure that Kinstrife ships on time at a high quality
  • Own day-to-day project coordination across all disciplines, ensuring the team stays aligned on vision, priorities and timelines
  • Work closely with founders to maintain and communicate the production schedule, tracking progress against milestones and identifying potential risks early
  • Facilitate cross-discipline collaboration and help resolve conflicts or blockers between team members
  • Keep the team focused on scope and help identify when features need adjustment or re-prioritization
  • Establish and evolve team processes as we scale, finding the right balance between structure and flexibility for a remote, async-first culture
  • Help build and maintain team culture, morale and communication across a fully remote, growing team
  • Coordinate internal playtesting and feedback cycles to ensure quality and alignment with our vision
  • Support and coordinate the ramp-up in Technical QA efforts QA coordination, making sure quality standards are met as we approach release


Qualifications

  • 7+ years of experience in game production or project management with at least one shipped title
  • Strong understanding of game development processes and how different disciplines work together
  • Experience coordinating remote/distributed teams
  • Pragmatic approach to process: you implement what the team needs, not a rigid process from a textbook
  • Ability to identify risks and blockers early, and proactively work to resolve them
  • Strong organizational skills and the ability to see the big picture
  • Self-motivated and comfortable with autonomy
  • Fluent in English with excellent written and verbal communication skills for async collaboration


Bonus Points

  • Experience working with and setting up project management tools
  • Experience as a producer for strategy and/or RPG games
  • Experience scaling up a team during production
  • Familiarity with Unity-based development pipelines
  • Interest in medieval or historical settings